Name: Zazz
Origin: Sonic Lost World
Classification: Zeti
Tier:10-A--9-C
Abilities and Powers: Super Speed, Super Strength, Magnetic field manipulation( Control of Robots), Longevity--Energy Balls Projection
Techniques and Weapons: Moon Mech( Zazz can use this to throw at his enemy and it can shoot mini stars out of his mouth)
Destructive Capacity: Building Level--Large building Level( stronger than pre energy machine power up)
Durability: Wall Level--Large Building Level
Weaknesses: Cacophonic Conch, Attacks enemies without knowing what they are capable of
Speed: Hypersonic( Could keep pace with Sonic when he is running casually) Tier 2
Stamina: Extremely high
Striking Strength: Class MJ
Lifiting Strength: Superhuman
Intelligence: he is a pychopath but seems to know what he is doing
Key: Pre Extractor--Post Extractor
Combat Record: Lost to Sonic all the times he fought him